FLICKERBALL

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Flickerball


Flickerball is a group sport played with an American football in similar situations to dodgeball, such as Gym Class/PE (Physical Education) classes. It is played in a group of 6 to 40 players who are equally divided into two teams. The teams separate on opposite sides of an area such a gymnasium, parking lot, or field. The game is unstructured in terms of what constitutes or if there will be outs and the length of play nor time-outs. There are many rules and the game is structured most similarly to Ultimate Frisbee. One notable exception is that any shot on goal results in the ball going out of bounds which results in an automatic change of possession. This rule should mitigate wild shots hoping for statistical points.

Flickerball was first played at Davidson College in 1951, when it evolved as an alternative to touch football. The name "flickerball" was developed in the mid-1950s and the game is still a traditional game at Davidson College.

A newer form of Flickerball commonly called Thunderdome originated in Berwyn, Illinois, at Morton West High School. This Delachian style of Flickerball (named for its creator Jim Delach) incorporates many of the same structures of the original game but alters the rules for play.[citation needed]

The basic setup is as follows: Each team's board (which has a large hole in the middle that look much like a backboard with the box cut out and around six feet off the ground) is positioned at opposite ends of the field. A boundary line is then placed in play approximately 12 ft. from the board and lies parallel to the board. Rules are that all players can hold the ball for only five seconds and can take a maximum of three steps forward (players may go in any other direction any amount of steps within 5 seconds) and can either pass or shoot to end the possession. The field length is not standard but the width is usually 1/3 to 1/2 the size of the length and length is about 50 yards for standard size teams.

The game begins with players split on each side as is the custom. Players meet at midfield where a jump ball begins the game. Whenever the ball hits the ground the team to touch it last loses possession. The team that gains control must first make a pass laterally or backward (unless the ball went into their Defensive endzone in which case the ball is played as if off a score). Fouls may be called by a referee or by player agreement if a referee is not present. A foul shot is only given if the player is shooting and if the player misses the attempted shot. shots with fouls that result in a score off the initial shot are not called. A made shot is worth one point if it hits the board and two if it goes through the middle. A missed shot is automatically out of bounds and the other team is given possession unless the shot was tipped by the other team. Normal game times will run about 40 minutes and may or may not have a break at the 20 minute mark.


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Flickerball Rules Air Force Flickerball Lesson Plans Flickerball Study Guides Flickerball Davidson Flickerball Strategy Flickerball Goals Flicker Ball Drills Flickr Bill

| Flickerball Rules Air Force | Flickerball Lesson Plans | Flickerball Study Guides | Flickerball Davidson | Flickerball Strategy | Flickerball Goals | Flicker Ball Drills | Flickr Bill | Flickerball | List_of_ball_games | United_States_Air_Force_Academy

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Dieser Artikel basiert auf dem Artikel http://en.wikipedia.org/wiki/Flickerball aus der freien Enzyklopaedie http://en.wikipedia.org bzw. http://www.wikipedia.org und steht unter der Doppellizenz GNU-Lizenz fuer freie Dokumentation und Creative Commons CC-BY-SA 3.0 Unported. In der Wikipedia ist eine Liste der Autoren unter http://en.wikipedia.org/w/index.php?title=Flickerball&action=history verfuegbar. Alle Angaben ohne Gewähr.

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